金币5039
积分3172
注册时间2020-9-29
最后登录2025-1-12
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功能:
方框透视
边角方框
射线
显示距离
显示血量
使用方法:
1:管理员权限运行 “加载驱动 [请管理员权限运行].bat”
2:启动游戏
3:管理员权限运行Valorant.exe
图是英文的但是辅助已经汉化了
源码:https://www.steamcom.cn/thread-13533-1-1.html
最新偏移:
- Gameinstance = 0x1a0, //UWorld.OwningGameInstance
- Ulevel = 0x38, //UWorld.PersistentLevel
- LocalPlayers = 0x40, //UGameInstance.LocalPlayers
- PlayerController = 0x38, //UPlayer.PlayerController
- PlayerCameraManager = 0x478, //APlayerController.PlayerCameraManager
- MyHUD = 0x470, //APlayerController.MyHUD
- AcknowledgedPawn = 0x460, //APlayerController.AcknowledgedPawn
- PlayerState = 0x3f0, //APawn.PlayerState
- TeamComponent = 0x628, //AAresPlayerStateBase.TeamComponent
- TeamID = 0xf8,
- UniqueID = 0x38,
- FNameID = 0x18,
- AActorArray = 0xa0,
- RootComponent = 0x230, //AActor.RootComponent
- RelativeLocation = 0x164, //USceneComponent.RelativeLocation
- MeshComponent = 0x410,
- DamageHandler = 0x9a8, //AShooterCharacter.DamageHandler
- bIsDormant = 0x100,
- Health = 0x1b0, //UDamageableComponent.CachedLife
- ComponentToWorld = 0x250,
- BoneArray = 0x5C0,
- BoneArrayCache = BoneArray + 0x10,
- BoneCount = 0x5C8;
复制代码
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